Writes the great Maniac Mansion duo: “It’s like opening a dusty old desk drawer and finding an undiscovered LucasArts adventure game you’ve never played before.” The pledge descriptions alone make you want to pay Ron Gilbert and Gary Winnick a dollar for every second you’re laughing: pledge at their Kickstarter Thimbleweed Park project page to help the legendary adventure game designers become even more legendary than the legendary treasure of Big Whoop!
Although the Retro Asylum team often post videos via YouTube, they have never actually had a dedicated channel that the entire team could upload to. Thankfully this has now been put right! The channel currently features videos by the great retromaniac Dean Swain, yet all members of Retro Asylum are set post videos in the very near future, so I highly recommend to get watching and subscribe instantly!
On Friday, November 10th 2013, www.variety.com reported as “breaking news” “Blockbuster to Stop Movie Rentals Saturday” (read the full article here). The news marked another sad milestone in the long and painful disintegration of a welcome branch of entertainment business that furthered communal experience. The dissolution of the video store business model at the hands of digital distribution is but a single piece in a development that oddly leaves mankind by the wayside precisely because of the advances that should carry us onward. Here is a soliloquy.
Continue reading “Media and Technological Devolution”
I was jostled from sleep this night at 3 a.m. for reasons I could not fathom until I was notified, upon checking the time, that the great James Gandolfini had died. In memory of his great persona and talent, I have compiled a few clips and articles on the one and only James Gandolfini.
The other day I dropped by IGN to learn that Aspyr had released a stunning iPad conversion of the LucasArts/BioWare classic Star Wars: Knights of the Old Republic (KOTOR) on Apple’s iTunes Store. Although I beamed with exhilaration at the news, I still resisted the lure of one of the great roleplaying games of all time, but gave in a day later: why the reticence when there is so much joy to be had?